Introduction corner of books

Abstract: You can download the “Mathematica OR” notebook file as well as introduce the author’s published books.

Operations Research with Mathematica


In this book, I explain the basic theory and calculation programs for using various operations research (OR) techniques with Mathematica.

This book not only gives you a general view of OR, but also allows you to use your notebook to perform actual calculations. Therefore, it can be used for calculation of various university subjects and graduation research, so if you are in an environment where you can use Mathematica at a university, I would like you to use it. I also believe that it will be the basis for those who are aiming for a Master of Business Administration (MB A) and those who perform big data analysis.

I have confirmed the operation with Mathematica Ver.12. 

  • Table of contents
  • Chapter 1 Introduction of Mathematica and a simple usage example
  • Chapter 2 Probability and Statistics
  • Chapter 3 Simulation
  • Chapter 4 Demand Forecast
  • Chapter 5 Differential Equation Model
  • Chapter 6 Inventory Management
  • Chapter 7 Queuing Theory
  • Chapter 8 Linear Programming
  • Chapter 9 Dynamic Programming
  • Chapter 10 Game Theory
  • Chapter 11 Decision Making Theory
  • Chapter 12 Visualization of calculation results

Download the notebook

You can download the notebook of promotional volume.
Please see the password in the promotional volume.
The download for the notebook of whole book is described in the whole book.

Creating Math Art with Mathematica

Summary: This book, which was published by the Tokyo Denki University Press in 1997, has been made compatible with Mathematica Ver.12, and the content has been further revised. For example, the cover of this book is my work of the same name with the image of diamond dust. Not only the creation program of this work, but also the extraction to an external file and the handling by illustrator are explained concretely. You can also download the programs (notebooks)  on the website.

  • Table of contents
  • Chapter 1 Introduction to Graphics Primitives
  • Chapter 2 Various Ways of Expression
  • Chapter 3 Creating various shapes
  • Chapter 4 Recursive Shapes
  • Chapter 5 Creating wallpaper patterns
  • 6. Seven Treasures and Mosaics
  • Chapter 7 Creating GIF Animation scan for web pages
  • Chapter 8 Creation of applied works

Download the notebook

You can download the notebook of promotional volume.
Please see the password in the promotional volume.
The download for the notebook of whole book is described in the whole book.

You can see my Math Art Works

Kenzo Nakamura|くろす専門

Publish E-book in 10 languages!

The author has published his book in 12 languages. He has used this experience as an example in writing this book.

The content of this book is about how to translate your manuscript from your native language into multiple languages, proofread it, and publish it on kindle, even if you only understand your native language.

The target audience is: 1) people who want to publish their own books in multiple languages, 2) people who want to proofread books in their native language as a side job, and 3) people who want to publish other person’s books in multiple languages.

The table of contents is as follows

Chapter 0: Languages ​​and the Current State of AI Translation

0.1 Current status of languages ​​in the world

0.2 Current Status of AI Translation

0.3 To which language should be translated?

0.4 Multilingual translation procedure and chapter structure

Chapter 1: E-publishing on Kindle

1.1 Proofreading of your manuscripts

1.2 E-publishing on Kindle

1.3 Precautions for multilingual translation

Chapter 2: Reconstructing a pre-translate manuscript and checking English by DeepL

2.1 Reconstruction for multilingual translation

2.2 English Confirmation by DeepL

Chapter 3: Translation into many languages, proofreading and confirmation

3.1 Preparation of the translation by DeepL

3.2 Translating the whole document file

3.3 Confirmation and proofreading

Chapter 4: Kindle Sales Strategy

4.1 How sales work on K D P: Unlimited read

4.2 Sales strategy

4.3 Changes to the content according to your sales strategy

4.4 Other publishing-related know-how

Chapter 5: Considering AI

5.1 Considerations: AI unemployment

5.2 Consideration: the idiot camera and the professional photographer

5.3 New language directions with A I translation

5.4 Proposal for a business model of multilingual publishing via the Internet and AI

Quilt design evolving in geometry

Description: Starting with tiling about the good affinity between patchwork quilts and geometry, we explain the creation of original designs using internal division.In addition to the internal division from Part 4, it explains that the range of design is expanded further by the use of hierarchy.Published in 2019 by Kindle DP and Rakuten Kobo.

  • Index:
  • 1st Geometric design evolving in internal division
  • 2nd Evolving Geometric Quilt Design
  • The 3rd Application to Geometric Quilt Design by Various PolygonAl Arrays
  • 4th Structure of the Square
  • 5th Square of Diversity
  • 6th Hierarchical Secrets